Making Lab focuses on stories about making—shared by people who wish to make something—and the narrative backgrounds of the outputs. These stories are closely connected to the tools and a place for using the tools. Planned during the beginning phase of Making Lab, *Making Marathon* provides a critical approach towards diverse social landscape of making, from household handicraft to Maker Faires which is representative of open source making culture.
*Making Marathon* artistically reinterprets everyday tools, and the places and contexts in which these tools are used. Prior to the main event, teenagers in Anyang participate in preparatory workshops to observe and gather tools around Anyang Art Park. The participants discover the potential of the existing tools by devising new usages for the tools that have been used ordinarily in familiar locations. While sharing about different reasons for choosing their own tools, they rethink the concept of tool and device.
Pictures, objects and photographs produced during this process become raw materials and origins of narratives for invited artists at Anyang Pavilion for two days. Tools widely used in local communities gain their newly-discovered functions as the artists show their idiosyncratic imagination and technological knowhow, along with their favorite making tools. Through a public event where the outputs are shared with the participants from the workshops, observations and imaginations of various people turn into a shared story, which points out the potential of a unique making culture.
*Making Marathon* is a project located at the intersection of hackathon and storytelling. It chooses sophisticated failure over delicate demonstration, and visionary culture of technology over cutting-edge technology. It is an invitation to a transitory community of achieving an impossible dream. Stories created out of *Making Marathon*, especially those about the tools as well as places, are equivalent to the narrative for an authentic culture of making in Anyang. This is exactly what Making Lab is looking for.
11/02 - 11/03
A public workshop for Making Marathon, Story of Tools observes tools used in Anyang Art Park and imagines their alternative uses. Children and teenagers from Anyang participated in the workshop.
강병수 Byongsue Kang ∙
After graduating from Hongik University in 2007 with a double major in electronic engineering and digital media design, worked as a software engineer for two years. Received MA in media art in 2012 from Soongsil University. Received awards and invited to exhibit at various media art exhibitions including *Recycled Sounds* (Incheon International Digital Art Festival, 2009), *Stream* (*Da Vinci Ideas*, Seoul Art Space Geumcheon, 2011), and *The Door* (SIGGRAPH Asia, Hong Kong Art Gallery, 2011). Recent installation work includes *Wind* (Pyeong Chang Biennale, 2013). Organizes various experimental media workshops for elementary, middle, and high school students so that more students may become familiar with media art. Founded Hello Geeks, a media-based educational curriculum development project. Lectures on physical computing at the Department of Interactive Media, Kaywon School of Art and Design.
전유진 Youjin Jeon ∙
After majoring in computer engineering and computer music, Jeon works as a cinema music composer as well as a media artist. She is interested in creating an innovative type of multimedia contents by bringing together the latest technologies including physical computing and digital fabrication. Currently Jeon is absorbed in approaching the media interface design through the repetitive process of deconstruction and reconstruction, and is developping this interest into researching and producing various musical instruments. Her art consists largely of live performances and interactive installations with strong music and sound components.
김승범 SeungBum Kim ∙
Kim majored in life sciences, but became interested in the end-user’s computing environment after meeting Alan Kay. After receiving an MA in computer education, he founded PINY (Powerful Idea jourNeY) and conducted educational projects and studies related to digital literacy and communication for the end user, including *PINY Camp and Media Art for Three 2* (Art Center Nabi; Seungjoon Choi, Kyungsoo Kim, PINY) and *Seoul U-learning Computer Club House*. Kim organizes various workshops and educational programs to help the general public understand and apply the computing media as well as provides consulting services. Recently, he is trying to expand the workshops on new media through such projects as *Lightball*, *StickyBlocks*, and *Fa.Ke.Board*, which integrate analogue, hardware and craft with digital and software media. Kim is a close colleague in learning and experimentation with artist Donghee Park of Eunpa Industries.
유상준 Sang-Joon Yoo ∙
Yoo studied video communication design and interactive media. After finishing school, he founded LittleBoyCyan, a one-man creative company. He participated in the 2010 Incheon Digital Art Festival, TEDxSeoul, Maker Fair Seoul and continues to engage in creative activities focusing on DIY and maker culture.
후니다 킴 Hoonida Kim ∙
Hoonida Kim has majored in sculpture and has followed his passion in sculpting while also working on net art. He has worked as interactive ad designer and creative director. Hoonida Kim lived in Japan for seven years during which time he studied in the master’s program for media art (sound art). Then he completed the dynamic sensory programming (DSP) course at iamas and held numerous exhibitions in Japan featuring his sound installation works and sound performance. In 2013, he held a solo show at Gana Art Space where he showcased the Sound Apparatus Series of air sculptures utilizing light and sound. In late 2011, Kim co-founded a Korean-Japanese media creator group called NODE_LAB JP/KR. He has since held annual media workshop and showcase exhibitions both in Korea and Japan. Hoonida Kim is also an instructor of sound sculpture, audiovisuals and digital fabrication at Korea National University of Arts and Kaywon School of Art and Design.
송수연 Soo–yon Song ∙
A member of Fabcoop and Cultural Action. Song organized and participated in numerous cultural and artistic education, cultural action, and civic culture movements and networks, and have conducted various on-site studies to revitalize local community-based cultural and artistic ecosystems.
은파산업(박동희) Eunpa Industries (Donghee Park) ∙
Eunpa Industries is a company that develops software and hardware prototypes and conducts education for beginners on various softwares and hardwares. Donghee Park is technician, educational coach, and CEO of Eunpa Industries where he currently conducts software and hardware workshops for beginners (2011-present). He participated in artist Hojun Song’s *OSSI-1 Satellite Development Project* (2012-2013). Since 2007, he has organized various workshops for the general public with artist SeungBum Kim on the computing media as a means of production and expression, in particular, *PINY Camp for Teenagers* (2008-2010). He also developed the educational tool *Hello Board* (2009), organized and participated as an educator in *Seoul U-learning Computer Club House* (2010) and *Media Art for Adolescents* (2010).
최빛나 Bittna Choi ∙
Member and designer of Fabcoop. Previously she was director of the media center Playmedia (2001-2003) and participated in project space LAB39 (2008-2012). She currently runs design studio Salon (2008-present).
Park Library Bundle
180 Yesulgongwon-ro, Manan-gu, Anyang-si, Gyeonggi-do